Ground Zero
Destructive Impact Sound Effects
The Wasteland Series
Taxes included
Destructive Impact Sound Effects
The Wasteland Series
Taxes included
WAV FILES
626 WAV
WAV FORMAT
96kHz ⋅ 24 bit
SIZE
2.5 GB
LICENSE
SINGLE-USER
METADATA
UCS COMPLIANT
DELIVERY
INSTANT DOWNLOAD
Everything you need to give your world weight, violence, and impact.
From explosive hits and industrial impacts to distorted BRAAMS, feedback, circuit bends, and glitch effects, GROUND ZERO delivers the destructive edge of post-apocalyptic sound design.
Built for impact, scale, and sonic aggression, its production-ready elements give trailers, games, film, and cinematic sequences the weight and instability of machinery, destruction, and systems pushed beyond their limits.
Category Showcase: Hear all 7 categories
Official Trailer: The Wasteland Series
Part of the Wasteland Series
Three libraries. One world after collapse.
Heavy Cinematic Destruction
Hit hard with explosive impacts, industrial collisions, distorted hits, and BRAAMS designed to deliver immediate weight, scale, aggression, and punctuation across cinematic productions.
Distortion & Malfunction
Push beyond conventional impacts with feedback, circuit bends, glitch shots, and unstable electronic textures built for damaged technology, failing systems, transitions, and experimental destruction.
7 Categories of Wasteland Destruction
Cinematic Impacts
Large-scale detonations designed for weight, destruction, and cinematic spectacle.
From deep eruptions and crater-like slams to distant explosions and heavily processed variations, these impacts cover a wide range of explosive scale and perspective.
Ideal for warfare, environmental destruction, action sequences, catastrophic events, trailers, and large-scale transitions.
Aggressive cinematic hits shaped through distortion, saturation, and degraded processing.
From debris crashes and metallic destruction to bit-crushed slams and gritty resonant tails, these impacts provide a harsher alternative to clean cinematic hits.
Ideal for destruction, combat, transitions, industrial scenes, trailers, and heavy cinematic punctuation.
Mechanical and metallic hits built around heavy machinery and damaged infrastructure.
From hydraulic strikes and gear movements to alloy smashes, metal drops, and mechanical impacts, these sounds deliver dense physical weight with an industrial character.
Ideal for machinery, factories, bunkers, vehicles, structural destruction, and detailed mechanical sound design.
Heavy tonal impacts designed to deliver immediate cinematic scale.
From distorted synthetic blasts and brass-like hits to aggressive low-end textures, these BRAAMS combine weight, saturation, and harmonic tension for maximum impact.
Ideal for trailers, reveals, transitions, threat cues, action sequences, and moments that need a powerful musical accent.
Glitch & Feedback
Aggressive bursts of amplified feedback shaped into flexible sound-design elements.
From screaming resonances and bent amplifier tones to tremolo-driven movement and saturated distortion, these sounds bring unstable energy and abrasive tonal detail.
Ideal for transitions, machinery, electrical failures, industrial sequences, and aggressive cinematic sound design.
Short, aggressive digital effects designed for fast and precise placement.
From circuit zaps and data bursts to distorted clicks, pops, drills, and fragmented electronic hits, these one-shots provide compact bursts of corrupted electronic detail.
Ideal for interfaces, transitions, malfunctioning technology, edits, weapons systems, and detailed cinematic sound design.
Broken electronic textures built around corrupted circuitry and digital instability.
From bit-crushed feedback and granular stutters to gated glitch sequences and distorted electronic movement, these sounds capture technology pushed beyond its limits.
Ideal for damaged electronics, malfunctioning interfaces, corrupted systems, sci-fi technology, and post-apocalyptic machinery.
Explosive Impacts (90 WAV)
Distorted Impacts (84 WAV)
Industrial Impacts (60 WAV)
BRAAMS (77 WAV)
Feedback FX (75 WAV)
Glitch Shots (195 WAV)
Fried Circuit Bends (45 WAV)
UCS-Ready Filenames
Our sounds are named using the Universal Category System (UCS) convention: category ID, description, creator and library.
Library managers with UCS support can sort and filter by category on import.
Embedded Metadata
Our WAV files carry built-in metadata in standard BWF and RIFF INFO fields.
It stays with the file, so you can always see what a sound is and which library it came from.
Perpetual License
Purchase provides unlimited, lifetime usage across all media.
Frictionless Licensing
Publish without paperwork, no PRO registration or cue sheets needed.
No Territory Limits
Publish across any country or region without limits.
Team & Enterprise Licensing
For studio-wide access and multi-user licensing, reach out to our support team.
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